<!-- Begin
// Set up the image files to be used.
var theImages = new Array() // do not change this
// To add more image files, continue with the
// pattern below, adding to the array.

theImages[0] = '../images/gallery/1.jpg'
theImages[1] = '../images/gallery/2.jpg'
theImages[2] = '../images/gallery/3.jpg'
theImages[3] = '../images/gallery/4.jpg'
theImages[4] = '../images/gallery/5.jpg'
theImages[5] = '../images/gallery/6.jpg'
theImages[6] = '../images/gallery/7.jpg'
theImages[7] = '../images/gallery/8.jpg'
theImages[8] = '../images/gallery/9.jpg'
theImages[9] = '../images/gallery/10.jpg'
theImages[10] = '../images/gallery/11.jpg'
theImages[11] = '../images/gallery/12.jpg'
theImages[12] = '../images/gallery/13.jpg'
theImages[13] = '../images/gallery/14.jpg'
theImages[14] = '../images/gallery/15.jpg'



// do not edit anything below this line

var j = 0
var p = theImages.length;
var preBuffer = new Array()
for (i = 0; i < p; i++){
   preBuffer[i] = new Image()
   preBuffer[i].src = theImages[i]
}
var whichImage = Math.round(Math.random()*(p-1));
function showImage(){
document.write('<img src="'+theImages[whichImage]+'">');
}

//  End -->